Hailing from the Caribbean- meet Sparrow, the plane engineer turned mercenary.
This is the main piece for my portfolio consisting of three pieces, for which presiding pieces fit into. The piece is done as a style homage of primarily 'Team Fortress 2', lending much inspiration from the game's style itself, aswell as the general pseudo-60s setting. The look and design of the character is based off of my own concept. I also borrowed more modern PBR principles from 'Overwatch' & 'Overwatch 2'
Character Animation & Rig by Oskar Lind: https://oskarlind.carrd.co/#fps
I am part of The Game Assembly's internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd.
Any internship offers can be made on May 5th, at the earliest.
Turnaround
Marmoset Viewer